Wednesday, 21 November 2012

Intensity

Here is another post for my graphics assessment, this time it's:

Intensity:

Intensity, in pixel terms, is the shades of colours you can get, the higher the intensity  the brighter the colour. The highest intensity is always white, whilst the lowest is black. Using intensities, you can make whats called grey scale pictures.
Gray scale pictures can only use grey (including black and white) intensities to make pictures, using shading to make it stand out and not just look like a scribble  There are only 256 intensities of grey to use, even though that's still a lot, combine it with the rest of the pallet, and it's a huge amount of colours at your disposal.

Image Resolution

Here is another post for my graphics assessment, this time it's:

Image Resolution:

Image resolution refers to how much detail a picture can hold, the higher the resolution, the more detail the picture can hold, in video games this is used in the actual graphics of the game, designers want a higher resolution to be able to add more detail to the game, making it more realistic, enjoyable and more beautiful.

Picture Element

Today I am posting for one of my assessments for college, I'm starting on "Pixels". alright, first up is:

Picture Element:

Picture elements are pixels (in a nutshell) these tiny, tiny, little squares make up pictures, as a collective pixels make up every raster graphic image out on the internet, a good way to show a pixel is to show you this picture.
 Here this picture shows pixels as it shows the image really close up. Pixels can be used to make shading on images, to make cartoon like images and to add very fine detail, when zoomed out, a raster graphic image will look really detailed and smooth, but closer up you will see the pixels.